Pico Life
A configurable cellular automata made using PICO-8!
CONTROLS:
- X - Pause or play simulation
- Z - Toggle simulation menu
HOW IT WORKS:
- Each new simulation will spawn a population of cells with random ACTIONS and SENSES
- ACTIONS dictate the movement behaviors of a cell
- SENSES dictate how far a cell can see
- Each generation of cells will die, survive or give birth depending on their neighbor count
- New cells will inherit their parent's behaviors, with occasional mutations
- Look out for emergent behaviors!
- TIP: If the game is running slowly, try increasing the number of GEN STEPS
SIMULATION SETTINGS:
- INIT POP - Set the initial cell population
- MAX POP - Set the cell population cap
- GEN STEPS - Set the length of each generation.
- MUT CHANCE - Set the chance of a mutation per cell birth
- MIN/MAX SENSE - Set the possible range of senses for new cells
- MIN/MAX ACTS - Set the possible range of actions of a cell
- MIN/MAX LIVE - Set the range of neighbors a cell will live at
- MIN/MAX BIRTH - Set the range of neighbors a new cell will spawn
- SHOW DEMOGS - Show population demographics
- SHOW SPAWNS - Show all cell spawn locations
- LOOP MAP - Toggle cells to loop the map, or die if out of bounds
| Published | 20 hours ago |
| Status | Released |
| Platforms | HTML5 |
| Author | stAdam |
| Genre | Simulation |
| Made with | PICO-8 |
| Tags | Life Simulation, PICO-8, Pixel Art, Sandbox, Simple |
| Average session | A few minutes |
| Languages | English |
| Inputs | Keyboard, Gamepad (any) |
| Accessibility | High-contrast |
| Content | No generative AI was used |



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