A configurable cellular automata made using PICO-8!

CONTROLS:

  • - Pause or play simulation
  • Z - Toggle simulation menu 

HOW IT WORKS:

  • Each new simulation will spawn a population of cells with random ACTIONS and SENSES
  • ACTIONS dictate the movement behaviors of a cell
  • SENSES dictate how far a cell can see
  • Each generation of cells will die, survive or give birth depending on their neighbor count
  • New cells will inherit their parent's behaviors, with occasional mutations
  • Look out for emergent behaviors!
  • TIP: If the game is running slowly, try increasing the number of GEN STEPS

SIMULATION SETTINGS:

  • INIT POP  - Set the initial cell population
  • MAX POP - Set the cell population cap
  • GEN STEPS - Set the length of each generation.
  • MUT CHANCE - Set the chance of a mutation per cell birth
  • MIN/MAX SENSE - Set the possible range of senses for new cells
  • MIN/MAX ACTS - Set the possible range of actions of a cell
  • MIN/MAX LIVE - Set the range of neighbors a cell will live at
  • MIN/MAX BIRTH - Set the range of neighbors a new cell will spawn
  • SHOW DEMOGS - Show population demographics
  • SHOW SPAWNS - Show all cell spawn locations
  • LOOP MAP - Toggle cells to loop the map, or die if out of bounds
Published 20 hours ago
StatusReleased
PlatformsHTML5
AuthorstAdam
GenreSimulation
Made withPICO-8
TagsLife Simulation, PICO-8, Pixel Art, Sandbox, Simple
Average sessionA few minutes
LanguagesEnglish
InputsKeyboard, Gamepad (any)
AccessibilityHigh-contrast
ContentNo generative AI was used

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